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jrwill.com 2001
or 216.222.125.86 2001
Web page: http://students.wctc.org/~necropolis/
An exploratory MU* using all original concepts with a Mekton Zeta Anime RPS ruleset. The theme to The Necropolis project was a mystery to players and characters alike from day 0. As roleplay progressed from opening day, more and more details have come to light. However, at this stage, no player or character as yet understands the true nature of their home, Pod 15.
What is known, and can be released to prospective players without revealing too much, is that each character begins existence in the Necropolis world as a freshly awakened individual with no physical injury, chemical imbalance, or disease, in either the privacy of a bedroom or the center of a large park. Characters may have a full and extensive background, though it is highly recommended that the character's background is used to explain and detail a starting character skillset, rather than espouse tales of heroism and/or villainy. The last thing a character sees before arriving at Pod 15, is a bright flash of white light and then unconsciousness. There is no restriction or suggestion for the theme or origin of a character, except for a request to keep characters close to "everyday hero" status, rather than bringing in Lords, Ladies, Superbeings, etc. The character generation system, and the points people are given, are intended to create young potential heroes - not characters of pre-existing power.
[Report by Kotau]
Revised November 10, 2001: added
[PeterCat's Furry InfoPage]
[How to Connect to MU*s]
[MU*s Connector]
[Combined Descriptions]
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[PeterCat's Furry InfoPage]
[How to Connect to MU*s]
[MU*s Connector]
[Combined Descriptions]